No Way But Down
Attributes
Initial Attributes
Level |
1 |
Strength |
10 |
Dexterity |
10 |
Constitution |
10 |
Intelligence |
10 |
Wisdom |
10 |
Charisma |
10 |
Speed |
10 |
Perception |
4 |
Experience |
0 |
Next level at |
250 |
Strength 12 gives +1 Dmg
Strength 13 gives +2 Dmg
Initial EAH
Evade |
10 |
Armor |
0 |
Hit Points |
30 |
Combat
Strength: 13
Level: 9
Weapon |
Level |
Dmg |
Hit |
Ev |
Dagger |
1 |
1 |
1 |
0 |
Sword |
3 |
3 |
2 |
3 |
Hammer/Club |
2 |
2 |
1 |
2 |
Mace |
1 |
1 |
1 |
1 |
Staff |
3 |
3 |
3 |
3 |
Flail/Chain – Axe – Polearm |
0 |
0 |
0 |
0 |
Mace: {2d3 + 0}, +0
Silver Dagger: {2d4 + 4}, +0
Silver Dagger: {2d4 + 4}, +1
Silver Dagger: {2d4 + 4}, +2
Runed Hammer: {2d8 + 1}, +-4
Quarterstaff: {1d6 + 0}, +0
Heater Shield: +{3, 0, 0}
Short Sword: {1d6 + 0}, +0
Weapon |
Dmd |
To Hit |
Evade |
Armor |
No Weapon |
1d1 + 11 |
+10 |
15 |
12 |
Mace lvl 1 |
2d3 + 3 |
+11 |
16 |
12 |
Mace / Mace |
2d3 + 3 |
+6 / +8 |
16 |
12 |
S Dagger |
2d4 + 7 |
+11 |
15 |
12 |
S Dagger +1 |
2d4 + 7 |
+11 |
16 |
12 |
S Dagger +1 |
2d4 + 7 |
+11 |
17 |
12 |
S Sword |
1d6 + 5 |
+12 |
18 |
12 |
S Dagger / S Dagger +1 |
2d4 + 7 |
+6 / +8 |
16 |
12 |
S Dagger / Mace |
2d4 + 7 / 2d3 + 3 |
+6 / +8 |
15 |
12 |
S Dagger +1 / Mace |
2d4 + 7 / 2d3 + 3 |
+6 / +8 |
16 |
12 |
S Dagger +2 / Mace |
2d4 + 7 / 2d3 + 3 |
+6 / +8 |
17 |
12 |
Runed Hammer |
2d8 + 5 |
+11 |
13 |
12 |
Quarterstaff |
1d6 + 5 |
+13 |
18 |
12 |
Heater / S Sword |
1d6 + 5 |
+12 |
21 |
12 |
Weapons
To Hit = Character Level + Skill Bonus
Damage = Weapon Dmg + Skill Bonus + Strength Bonus
Weapon & Shield
To Hit = Character Level + Skill Bonus + 1?
No penalty except for Tower Shield is – 3 Dex (?)
Dual-Wielding
Two attacks.
Weapon Size |
Skill |
To Hit |
Sm / Sm |
0 |
-5 / -3 |
Sm / Md |
0 |
-5 / -2 |
Sm* / Md |
0 |
-3 / -3 |
Md / Sm |
0 |
-5 / -3 |
Md / Md |
0 |
-5 / -2 |
Md / Md |
1 |
-4 / -3 |
Sm = Dagger
Md = Hand Axe, Mace, Club, Short Sword?
Lg = Long Sword, Great Sword, Hammer, Polearm, Staff, Axe, Flail/Chain
*
= Magic Weapon
Weapons |
Level |
Skill |
Dmg |
To Hit |
Evade |
Dual Dagger {1d4 + 2}, 0 |
5 |
0 – 0, 0, 0 |
1d4 + 2 |
0 / +2 (-5 / -3) |
13 |
Dagger {1d4 + 2}, 0 / Hand Axe {1d6 + 1}, 0 |
5 |
0 – 0, 0, 0 |
1d4 + 2 / 1d6 + 1 |
0 / +3 (-5 / -2) |
13 |
Hand Axe {1d6 + 1}, 0 / Dagger {1d4 + 2}, 0 |
5 |
0 – 0, 0, 0 |
1d4 + 2 / 1d6 + 1 |
0 / +2 (-5 / -3) |
13 |
Dual Hand Axe {1d6 + 1}, 0 |
5 |
0 – 0, 0, 0 |
1d6 + 1 |
0 / +3 (-5 / -2) |
13 |
Dual Hand Axe {1d6 + 1}, 0 |
5 |
1 – 1, 1, 1 |
1d6 + 2 |
+1 / +4 (-5 / -2) |
14 |
Dagger {1d4 + 2}, 0 / Short Sword {1d6 + 0}, 0 |
5 |
0 – 0, 0, 0 / 1 – 1, 1, 1 |
1d4 + 2 / 1d6 + 1 |
0 / +3 (-5 / -3) |
14 |
Hand Axe {1d6 + 1}, 0 / Short Sword {1d6 + 0}, 0 |
5 |
1 – 1, 1, 1 |
1d6 + 2 / 1d6 + 1 |
+2 / +3 (-4 / -3) |
14 |
Weapons |
Level |
Skill |
Dmg |
To Hit |
Evade |
Unarmed |
6 |
0? |
1d1 + 6 |
+6 |
15 |
Dagger {1d4 + 2}, 0 / Hand Axe {1d6 + 1}, 0 |
6 |
1 – 1, 1, 0 / 1 – 1, 1, 1 |
1d4 + 3 / 1d6 + 2 |
+2 / +4 (-5 / -3) |
15 |
Dual Dagger {1d4 + 2}, 0 |
6 |
1 – 1, 1, 0 |
1d4 + 3 |
+2 / +4 (-5 / -3) |
15 |
Dagger {1d4 + 2}, 0 / Silver Dagger {2d4 + 3}, 0 |
6 |
1 – 1, 1, 0 |
1d4 + 3 / 2d4 + 4 |
+2 / +6 (-5 / -1) |
15 |
Silver Dagger {2d4 + 3}, 0 / Dagger {1d4 + 2}, 0 |
6 |
1 – 1, 1, 0 |
2d4 + 4 / 1d4 + 3 |
+4 / +4 (-3 / -3) |
15 |
Silver Dagger {2d4 + 3}, 0 / Hand Axe {1d6 + 1}, 0 |
6 |
1 – 1, 1, 0 / 1 – 1, 1, 1 |
2d4 + 4 / 1d6 + 2 |
+4 / +5 (-3 / -2) |
15 |
Hand Axe {1d6 + 1}, 0 / Silver Dagger {2d4 + 3}, 0 |
6 |
1 – 1, 1, 1 / 1 – 1, 1, 0 |
1d6 + 2 / 2d4 + 4 |
+2 / +6 (-5 / -1) |
15 |
Hand Axe {1d6 + 1}, 0 / Dagger {1d4 + 2}, 0 |
6 |
1 – 1, 1, 1 / 1 – 1, 1, 0 |
1d6 + 2 / 1d4 + 3 |
+3 / +4 (-4 / -3) |
15 |
Dual Hand Axe {1d6 + 1}, 0 |
6 |
1 – 1, 1, 1 |
1d6 + 2 |
+2 / +5 (-5 / -2) |
16 |
Wooden Club {1d6 + 0}, 0 / Hand Axe {1d6 + 1}, 0 |
6 |
1 – 1, 1, 1 |
1d6 + 1 / 1d6 + 2 |
+2 / +5 (-5 / -2) |
16 |
Hand Axe {1d6 + 1}, 0 / Wooden Club {1d6 + 0}, 0 |
6 |
1 – 1, 1, 1 |
1d6 + 2 / 1d6 + 1 |
+2 / +4 (-5 / -3) |
16 |
Dagger {1d4 + 2}, 0 / Short Sword {1d6 + 0}, 0 |
6 |
1 – 1, 1, 0 / 1 – 1, 1, 1 |
2d4 + 4 / 1d6 + 2 |
+2 / +4 (-5 / -3) |
15 |
Silver Dagger {2d4 + 3}, 0 / Short Sword {1d6 + 0}, 0 |
6 |
1 – 1, 1, 0 / 1 – 1, 1, 1 |
2d4 + 4 / 1d6 + 1 |
+4 / +4 (-3 / -3) |
15 |
Weapon Skills
Dagger
Lvl |
Hit |
Dmg |
Ev |
LvlIn |
Total Hits |
0 |
0 |
0 |
0 |
50 |
50 |
1 |
1 |
1 |
0 |
150 |
200 |
2 |
1 |
2 |
1 |
200 |
400 |
3 |
2 |
3 |
1 |
200 |
600 |
4 |
2 |
3 |
2 |
300 |
900 |
5 |
– |
– |
– |
– |
– |
Sword
Lvl |
Hit |
Dmg |
Ev |
LvlIn |
Total Hits |
1 |
1 |
1 |
1 |
150 |
150 |
2 |
2 |
1 |
2 |
250 |
400 |
3 |
3 |
2 |
3 |
250 |
650 |
4 |
– |
– |
– |
– |
– |
5 |
– |
– |
– |
– |
– |
Hammer/Club
Lvl |
Hit |
Dmg |
Ev |
LvlIn |
Total Hits |
0 |
0 |
0 |
0 |
50 |
50 |
1 |
1 |
1 |
1 |
150 |
200 |
2 |
2 |
1 |
2 |
100 |
300 |
3 |
3 |
2 |
3 |
200 |
500 |
4 |
4 |
3 |
4 |
200? |
700? |
5 |
– |
– |
– |
– |
– |
Mace
Lvl |
Hit |
Dmg |
Ev |
LvlIn |
Total Hits |
0 |
0 |
0 |
0 |
50 |
50 |
1 |
1 |
1 |
1 |
150 |
200 |
2 |
2 |
2 |
2 |
100 |
300 |
3 |
3 |
3 |
3 |
200 |
500 |
4 |
4 |
4 |
4 |
250 |
750 |
5 |
– |
– |
– |
– |
– |
Staff
Lvl |
Hit |
Dmg |
Ev |
LvlIn |
Total Hits |
0 |
0 |
0 |
0 |
50 |
50 |
1 |
1 |
1 |
1 |
200 |
250 |
2 |
2 |
2 |
2 |
250 |
500 |
3 |
3 |
3 |
3 |
250 |
750 |
4 |
– |
– |
– |
– |
– |
5 |
– |
– |
– |
– |
– |
Flail/Chain
Lvl |
Hit |
Dmg |
Ev |
LvlIn |
0 |
0 |
0 |
0 |
50 |
1 |
– |
– |
– |
– |
2 |
– |
– |
– |
– |
3 |
– |
– |
– |
– |
4 |
– |
– |
– |
– |
5 |
– |
– |
– |
– |
Axe
Lvl |
Hit |
Dmg |
Ev |
LvlIn |
Total Hits |
0 |
0 |
0 |
0 |
50 |
50 |
1 |
1 |
1 |
1 |
200 |
250 |
2 |
2 |
2 |
2 |
250 |
500 |
3 |
3 |
3 |
3 |
250 |
750 |
4 |
4 |
4 |
4 |
250 |
750 |
5 |
– |
– |
– |
– |
– |
Polearm
Lvl |
Hit |
Dmg |
Ev |
LvlIn |
Total Hits |
0 |
0 |
0 |
0 |
50 |
50 |
1 |
1 |
1 |
1 |
200 |
250 |
2 |
2 |
2 |
2 |
250 |
500 |
3 |
3 |
3 |
3 |
250 |
750 |
4 |
– |
– |
– |
– |
– |
5 |
– |
– |
– |
– |
– |
Items
Tools
Ebony Figurine |
Bearer of EAH bonuses? |
Hand of Glory |
Bearer of EAH bonuses? |
Potions
dark green |
minor healing and ? |
light blue |
healing and ? |
rainbow colored |
teleport |
Rings
Ring |
EAH |
Magic Properties |
Brass Ring |
0, 0, 0 |
– |
Curved Ring |
1, 0, 0 |
– |
Iron Ring |
0, 0, 0 |
+1 Con |
Ivory Ring |
1, 1, 1 |
– |
Weapons
Weapon |
Dmg |
Magic Bonus |
Dagger |
|
|
Dagger |
1d4 |
+0 |
Silver Dagger |
2d4 + ? |
? |
Sword |
|
|
|
1d4 + 1 |
+0 |
Short Sword |
1d6 |
+0 |
Rapier |
1d6 + ? |
+1 |
Long Sword |
1d8 |
+0 |
Great Sword ‡ |
1d10 |
0 |
Hammer/Club |
|
|
Wooden Club |
1d6 + ? |
0 |
Meteor Hammer |
1d6 + 0 |
+0 |
Runed Hammer ‡ |
2d8 + [0-10] |
−[2-6] |
Mace |
|
|
Mace |
2d3 |
+0 |
White Steel Mace |
4d3 + ? |
+0 |
Staff |
|
|
Quarterstaff ‡ |
1d6 |
+0 |
Flail/Chain |
|
|
Axe |
|
|
Hand Axe |
1d6 |
+0 |
Battle Axe |
1d8 |
+0 |
Polearm |
|
|
Wooden Spear |
1d4 + ? |
+? |
Iron Spear |
1d6 + ? |
+? |
*
Initial weapon
‡ Two-handed Weapon
Magic Bonus applies to To Hit and Evade?
Shields & Armor
Buckler |
? |
Heater Shield |
? |
Kite Shield |
? |
Tower Shield |
-3 Dex? |
Iron Helm |
-1 Perception |
Winged Helmet |
+1 Perception |
Bronze Bracers |
? |
Iron Bracers |
+1 Con? |
Glossary